CLASSES
Each class is unique, although somes skills are shared by other classes and few other skills are unique to that class.
Neutral classes have their own objective and can win regardless of how the hack goes.
Operation Leader

You are the NETSEC operation leader - your role is to coordinate attacks and to sniff out potential threats to your operation. Although you have hacking skills, you have to focus on other matters for the success of the full operation. Don’t get caught.
This class is unique, meaning that only one operative can have this role on every operation.
This class is guaranteed to spawn in every operation.
Faction: NETSEC
Node capture chance: High
Win condition: Hack the target computer. If we succeed, even if we are arrested we are guaranteed to get out of jail, given who our client is...
CLASS TYPE: Special
AVAILABLE SKILLS:
Hack Target
Try pwning the machine (targets node, leaves log). The more people try hacking the same node, the more likely the capture.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: Yes
0-Day Exploit
You have been saving this 0-day exploit for a special occasion. This is likely it. Try not to waste it. (100% chance to capture a node)

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Grant root Access
Grant root access to the whole operation to a specific member. If you die or get arrested, that user will become the new OP Leader.

Day Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: No
Maximum uses: 1
RNG based success: No
Emergency Extraction
Send a hired team to move a member to a safe hideout.

Night Skill
Cooldown in days: 2
Visits target: No
Occupies target: No
Maximum uses: 3
RNG based success: No
Move Hideout
Move to a safer hideout, making you safe from arrest, murder and deals attempts.

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Not a Snitch
You will never accept a plea deal - you'd rather go to jail.

Passive Skill
Covert Broadcast
You hold root access of the NETSEC operation: you can anonimously message everyone.

Passive Skill
CCTV Specialist

You have been hired by the Operation Leader to ensure no law enforcement interferes with the operation. You are one of the few that knows the physical location of everyone and you have to keep tabs on what’s happening by planting and monitoring hidden cameras. Everyone may be working together with law enforcement, hence, the need for some old school surveillance duty.
Faction: NETSEC
Win condition: Hack the target computer. If we succeed, even if we are arrested we are guaranteed to get out of jail, given who our client is...
CLASS TYPE: Field Operations
AVAILABLE SKILLS:
Create Hideout
Create a new hideout for you to escape to. Better safe than sorry, right? (Adds 1 charge to 'Move Hideout')

Day Skill
Cooldown in days: 3
Visits target: No
Occupies target: No
Maximum uses: 2
RNG based success: No
Desperate Measures
Desperate times require desperate measures. Become an Improvised Hacker (usable from Day 4).

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Move Hideout
Move to a safer hideout, making you safe from arrest, murder and deals attempts.

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Install CCTV Surveillance
Install a CCTV system at the subject location. Allows for CCTV surveillance as long as the target is alive (Visits the target).

Night Skill
Cooldown in days: 2
Visits target: Yes
Occupies target: No
Maximum uses: 2
RNG based success: No
Bait Law Enforcement
Send an anoymous tip to agents about your target being a NETSEC member. Hopefully they will think a bounty hunter did it...

Night Skill
Cooldown in days: 2
Visits target: Yes
Occupies target: No
Maximum uses: 3
RNG based success: No
Perform CCTV Surveillance
keep tabs on a person tonight. You will know if he/she has been visited tonight (Requires installation of CCTV first)

Passive Skill
Enforcer

Sometimes, destiny needs a literal push. You know nothing about hacking, but your muscles are going to be a very strong asset for NETSEC. You have no problem in being arrested -again- if this means keeping your partners safe a little longer.
Faction: NETSEC
Win condition: Hack the target computer. If we succeed, even if we are arrested we are guaranteed to get out of jail, given who our client is...
CLASS TYPE: Field Operations
AVAILABLE SKILLS:
Desperate Measures
Desperate times require desperate measures. Become an Improvised Hacker (usable from Day 4).

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Interrogate
Sit down with your target for a...talk. Tomorrow, you will be able to read their personal log (as of tonight)

Night Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: Yes
Maximum uses: 3
RNG based success: No
Escort
Escort the target operative to a new hideout, protecting from arrest attempts and murder attempts. Retaliate from murder attempts.

Night Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: Yes
Maximum uses: unlimited
RNG based success: No
Disorganized Murder
Try murdering your target. You know it will be messy. (Available from Night 4)

Night Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: No
Maximum uses: unlimited
RNG based success: Yes
Diversion
You are ready to act as a diversion when escorting someone (you will be arrested instead of your target).

Passive Skill
Inside Man

You don’t have a high-clearance access at the target organization, but hey, that’s better than being unauthorized, right? You’re just a random, average employee, willing to get your hands dirty for an extra paycheck. You are not entirely sure why the NETSEC group is targeting your employer, but simply don’t care. You’re just not paid enough.
Faction: NETSEC
Win condition: Hack the target computer. If we succeed, even if we are arrested we are guaranteed to get out of jail, given who our client is...
CLASS TYPE: Field Operations
AVAILABLE SKILLS:
Plant Keylogger
Plant USB keyloggers in the organization. Can be recovered during the night.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Insider Knowledge
Snoop around the office and learn the IP address of a valuable secondary target.

Day Skill
Cooldown in days: 2
Visits target: No
Occupies target: No
Maximum uses: 2
RNG based success: No
Desperate Measures
Desperate times require desperate measures. Become an Improvised Hacker (usable from Day 4).

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Follow
Follow the target and learn who he/she will visit tonight.

Night Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: No
Maximum uses: 2
RNG based success: No
Retrieve Keylogger
Retrieve keylogger data, slightly increasing all our attack chances tomorrow.

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Dumpster Dive
Check the dumpsters and trash bins for important information. (Decreases difficulty of a random node when successful)

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Target Knowledge
You can piece togheter scraps of information overheard at the office - if you own a computer directly connected to the target, you will know it.

Passive Skill
Analyst

You love math and statistics. You made that your career, before joining NETSEC. While with the right circumstances you are still able to hack your way in a network, your partners count on your analytics skills.
Faction: NETSEC
Node capture chance: Low
Win condition: Hack the target computer. If we succeed, even if we are arrested we are guaranteed to get out of jail, given who our client is...
CLASS TYPE: Investigative
AVAILABLE SKILLS:
Hack Target
Try pwning the machine (targets node, leaves log). The more people try hacking the same node, the more likely the capture.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: Yes
Log Analysis
Cross reference network logs to find suspicious data streams. (clear access log from tampered entries)

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Download Intel
Search for important personal data on a hacked machine. If successful, we will either gain more time for the hack, learn the IP address of the target, or gain important information about our crew.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Midnight Meeting
Meet with a target player tonight to discuss important matters. (Occupies player, visits the target)

Night Skill
Cooldown in days: 2
Visits target: Yes
Occupies target: Yes
Maximum uses: unlimited
RNG based success: No
Ask The Right Question
Visit someone tonight to discuss the hack in person. Learn if that person has a legitimate 'Hack Target' skill.

Night Skill
Cooldown in days: 3
Visits target: Yes
Occupies target: No
Maximum uses: 2
RNG based success: No
Network Specialist

While you have a few tricks under your sleeve to hack computers, you are much more useful to the operation thanks to your deep knowledge in network protocols and infrastructure. While you can be on the offensive team, your skills are most valuable to investigate your own comrades: finding out who is a liar early on can be the difference between prison and freedom.
Faction: NETSEC
Node capture chance: Moderate
Win condition: Hack the target computer. If we succeed, even if we are arrested we are guaranteed to get out of jail, given who our client is...
CLASS TYPE: Investigative
AVAILABLE SKILLS:
Hack Target
Try pwning the machine (targets node, leaves log). The more people try hacking the same node, the more likely the capture.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: Yes
Wire Shark
Sniff all network traffic, discovering eventually who is executing a denial of service attack.

Day Skill
Cooldown in days: 3
Visits target: No
Occupies target: No
Maximum uses: 3
RNG based success: No
Probe Node
Investigate potential ways to takeover the target node. (Makes the node easier to hack into)

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Cover Your Tracks
If they can’t find you, they can’t arrest you, right? You take extra precautions tonight, giving you a high chance to avoid an arrest tonight.

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 2
RNG based success: Yes
Review Connection Logs
Review today's connection logs to find out if the target's connection was cut off.

Night Skill
Cooldown in days: 3
Visits target: No
Occupies target: No
Maximum uses: 2
RNG based success: No
Social Engineer

You know your way around computers and can hack, if necessary. However, your social skills are your real strength : lie and cheat your way to get the NETSEC group ahead of the competition
Faction: NETSEC
Node capture chance: Low
Win condition: Hack the target computer. If we succeed, even if we are arrested we are guaranteed to get out of jail, given who our client is...
CLASS TYPE: Investigative
AVAILABLE SKILLS:
Hack Target
Try pwning the machine (targets node, leaves log). The more people try hacking the same node, the more likely the capture.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: Yes
Impersonate
Impersonate your target by spoofing all your outbound emails tonight. (Send emails using your target as sender)

Day Skill
Cooldown in days: 2
Visits target: No
Occupies target: No
Maximum uses: 2
RNG based success: No
Doxx and stalk
By doxxing and stalking the target, you will gain intel about the target (Learn the faction of the target player)

Night Skill
Cooldown in days: 4
Visits target: Yes
Occupies target: No
Maximum uses: 2
RNG based success: No
Misdirection
Occupy everyone that visits you tonight.

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: Yes
Maximum uses: 2
RNG based success: No
Throw under the bus
Something doesn't feel right: better to have someone else take the fall tonight. (redirect self (A) to another (B) for everyone except (B) )

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 2
RNG based success: No
Blackhat

You’re not just good in hacking into target machines - you are also very good in disrupting other people plans. While your main task in gaining control of target machines, the Operation Leader also trusts you will use your skills to slow down law enforcement progress in their investigation.
Faction: NETSEC
Node capture chance: Very High
Win condition: Hack the target computer. If we succeed, even if we are arrested we are guaranteed to get out of jail, given who our client is...
CLASS TYPE: Offensive
AVAILABLE SKILLS:
Hack Target
Try pwning the machine (targets node, leaves log). The more people try hacking the same node, the more likely the capture.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: Yes
Exploit vulnerability
Use a vulnerability exploit on the target machine (Makes capturing this node a lot easier).

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 2
RNG based success: Yes
Denial of Service
Temporary disable the node by flooding it with traffic (Cannot be prevented by any other skill.)

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 2
RNG based success: No
Midnight Meeting
Meet with a target player tonight to discuss important matters. (Occupies player, visits the target)

Night Skill
Cooldown in days: 2
Visits target: Yes
Occupies target: Yes
Maximum uses: unlimited
RNG based success: No
Not a Snitch
You will never accept a plea deal - you'd rather go to jail.

Passive Skill
Improvised Hacker

You never learnt anything about this stuff and were hired for different reasons. You will blindly follow instructions, and hope for the best.
Faction: NETSEC
Node capture chance: Very Low
Win condition: Hack the target computer. If we succeed, even if we are arrested we are guaranteed to get out of jail, given who our client is...
Hack Target
Try pwning the machine (targets node, leaves log). The more people try hacking the same node, the more likely the capture.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: Yes
Download Intel
Search for important personal data on a hacked machine. If successful, we will either gain more time for the hack, learn the IP address of the target, or gain important information about our crew.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Move Hideout
Move to a safer hideout, making you safe from arrest, murder and deals attempts.

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Dumpster Dive
Check the dumpsters and trash bins for important information. (Decreases difficulty of a random node when successful)

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Spearphisher

While you’re not as good as the blackhat, you know your way into other people’s machines. You’re specialized in crafting traps to aid your lack of advanced skill, either via software or social manipulation, in order to gain and exploit trust from your target.
Faction: NETSEC
Node capture chance: Very Low
Win condition: Hack the target computer. If we succeed, even if we are arrested we are guaranteed to get out of jail, given who our client is...
CLASS TYPE: Offensive
AVAILABLE SKILLS:
Hack Target
Try pwning the machine (targets node, leaves log). The more people try hacking the same node, the more likely the capture.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: Yes
Spearphishing Execution
Spoof and email the website link to potential targets, tricking them into revealing their credentials (makes target node easier to hack)

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Download Intel
Search for important personal data on a hacked machine. If successful, we will either gain more time for the hack, learn the IP address of the target, or gain important information about our crew.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Misdirection
Occupy everyone that visits you tonight.

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: Yes
Maximum uses: 2
RNG based success: No
Spearphishing Preparation
Carefully craft trap a website. You will later use this to obtain stolen credentials.

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Bounty Hunter

You don’t CARE about the hack in progress. You just want some sweet, sweet money. It cost you a significant amount of cash buying your way into the crew, but now, it’s time for a big fat paycheck.
This class is unique, meaning that only one operative can have this role on every operation.
Faction: NEUTRAL
Win condition: Contribute to the arrest of at least 3 NETSEC targets,either directly or by denouncing them to AGENTs with the 'spill the beans' skill. Don't die in the process.
CLASS TYPE: Field Operations
AVAILABLE SKILLS:
Spill the Beans
Let AGENTs know who you think is a NETSEC member. If arrested within 48h, you will get a bounty.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Plant Fake Information
Print and throw in the trash fake login information. (Prevents success of Dumpster Diving success for tonight)

Day Skill
Cooldown in days: 2
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Doxx and stalk
By doxxing and stalking the target, you will gain intel about the target (Learn the faction of the target player)

Night Skill
Cooldown in days: 4
Visits target: Yes
Occupies target: No
Maximum uses: 2
RNG based success: No
Frame
Visit and frame the target player, so that it will appear as random NETSEC class if arrested or killed (framed status lasts the whole match)

Night Skill
Cooldown in days: 2
Visits target: Yes
Occupies target: No
Maximum uses: 3
RNG based success: No
Citizen's Arrest
Attempt to arrest your target. Years in the force allows you to follow their protocol seamlessly: your cover will stay safe if you fail, except from journalists.

Night Skill
Cooldown in days: 3
Visits target: Yes
Occupies target: No
Maximum uses: 2
RNG based success: No
No Dirt on Me
You infiltrated NETSEC via questionable connections, but didn't actually commit any crime. AGENTS have no power on you (conversion immune, arrest immune unless framed)

Passive Skill
Not a Snitch
You will never accept a plea deal - you'd rather go to jail.

Passive Skill
Journalist

You managed to buy yourself into the NETSEC GROUP via certain questionable….connections. You’re here to write the next big story, on how one of the greatest hack of all time was coordinated (if successfull) or dismantled by law enforcement (if unsuccessful). Either way, things are looking up for you - if you don’t get yourself killed, that is.
Faction: NEUTRAL
Win condition: Survive until the end writing at least three articles in the process. Whoever wins is not relevant to your objective.
CLASS TYPE: Investigative
AVAILABLE SKILLS:
Unskilled Attack
Use some script kiddie tools downloaded from the web. They won't work, but logs will show your connections to the target machine.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 5
RNG based success: No
Impartial Sabotage
Your ethics have been..on a gray area so to speak. Get a scoop by creating some drama, sabotaging this node (Rollbacks, leaves connection log).

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Get Scoop
Covertly ask the right questions that will allow you to write an article later.

Night Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: Yes
Maximum uses: unlimited
RNG based success: No
Write Article
Write an article about the hack. (You need to get a scoop from a non-neutral player first)

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Expose Operation Leader
The TV crew owes you one: send them and expose the target as Operation Leader (gain an instant article, if correct)

Night Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: Yes
Maximum uses: 1
RNG based success: No
No Dirt on Me
You infiltrated NETSEC via questionable connections, but didn't actually commit any crime. AGENTS have no power on you (conversion immune, arrest immune unless framed)

Passive Skill
Not a Snitch
You will never accept a plea deal - you'd rather go to jail.

Passive Skill
Script Kiddie

You’re a failed computer engineer, barely graduated (and only because you cheated all your way to graduation). You’ve always wanted to become a ‘master haxx0r’ but really are clueless about IT in general. You’re not sure how you manged to get into the crew - possibly someone is going to use you a scapegoat?
Faction: NEUTRAL
Win condition: Welp, you are now playing with the big boys and want to go home, but you can't. Survive until the end, do not get arrested.
CLASS TYPE: Offensive
AVAILABLE SKILLS:
Denial of Service
Temporary disable the node by flooding it with traffic (Cannot be prevented by any other skill.)

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 2
RNG based success: No
Script Kiddie Attack
Try hacking the target by using a well known and outlived exploit from a public database. VERY unlikely to succeed.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 3
RNG based success: Yes
Move Hideout
Move to a safer hideout, making you safe from arrest, murder and deals attempts.

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Not a Snitch
You will never accept a plea deal - you'd rather go to jail.

Passive Skill
Unsecured Device
Agents will be able to recover -usually important- information about other operatives upon your arrest.

Passive Skill
Resentful Criminal

A long time ago, NETSEC screwed you over. Not to mention, what AGENTs did to you. You will have your revenge by making all of them fail.
This class is unique, meaning that only one operative can have this role on every operation.
Faction: NEUTRAL
Win condition: Get your revenge: have the Agent Leader killed (even if all in), and get rid of the Operation Leader. Survive this mess.
CLASS TYPE: Special
AVAILABLE SKILLS:
Impersonate
Impersonate your target by spoofing all your outbound emails tonight. (Send emails using your target as sender)

Day Skill
Cooldown in days: 2
Visits target: No
Occupies target: No
Maximum uses: 2
RNG based success: No
Looking for an old friend
You remember the traitor face very well. Lets get to work. (Lets you know if the target is the original OP leader)

Night Skill
Cooldown in days: 3
Visits target: Yes
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Interrogate
Sit down with your target for a...talk. Tomorrow, you will be able to read their personal log (as of tonight)

Night Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: Yes
Maximum uses: 3
RNG based success: No
Disorganized Murder
Try murdering your target. You know it will be messy. (Available from Night 4)

Night Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: No
Maximum uses: unlimited
RNG based success: Yes
Not a Snitch
You will never accept a plea deal - you'd rather go to jail.

Passive Skill
Sociopath

You used to be a very good hacker back in the day. However your mental health has gone a long way ago. You’re obsessed with becoming famous as one of the most dangerous hackers to ever walk the earth.
This class is unique, meaning that only one operative can have this role on every operation.
Faction: NEUTRAL
Node capture chance: Very Low
Win condition: Become Operation leader, then get arrested. That's all you want and need: becoming the most famous hacker in the news.
CLASS TYPE: Special
AVAILABLE SKILLS:
Hack Target
Try pwning the machine (targets node, leaves log). The more people try hacking the same node, the more likely the capture.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: Yes
Crack Credentials
The Operation Leader is dead - you can attempt to crack his credentials to assume his identity...if root was not transferred safely.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: Yes
Follow
Follow the target and learn who he/she will visit tonight.

Night Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: No
Maximum uses: 2
RNG based success: No
Frame
Visit and frame the target player, so that it will appear as random NETSEC class if arrested or killed (framed status lasts the whole match)

Night Skill
Cooldown in days: 2
Visits target: Yes
Occupies target: No
Maximum uses: 3
RNG based success: No
Murder
Visit and murder your target. If your victim is the operation leader, proceed with identity theft. Make it count.

Night Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: Yes
Maximum uses: 1
RNG based success: No
Unstable Mind
It's easy getting information from you. If you are arrested, AGENTs gain 1 extra STING charge.

Passive Skill
Not a Snitch
You will never accept a plea deal - you'd rather go to jail.

Passive Skill
Rival Hacker

You infiltrated NETSEC, your rival crew. If they fail, then someone else will be able to do the job and... well, you know the rest.
Faction: NEUTRAL
Node capture chance: Moderate
Win condition: Do not let NETSEC win. Survive and do not get arrested.
Hack Target
Try pwning the machine (targets node, leaves log). The more people try hacking the same node, the more likely the capture.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: Yes
Alter Logs
Physically access and tamper the log files of a target machine with 1 to 3 fake entries. (Immune to Denial of Service)

Day Skill
Cooldown in days: 2
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Doxx and stalk
By doxxing and stalking the target, you will gain intel about the target (Learn the faction of the target player)

Night Skill
Cooldown in days: 4
Visits target: Yes
Occupies target: No
Maximum uses: 2
RNG based success: No
Wiretap
Wiretap the suspected hideout of the target, allowing you to read all the target's incoming and outgoing messages for the next 24 hours.

Night Skill
Cooldown in days: 3
Visits target: Yes
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Wipe
Wipe all content from this node: this includes all connections logs and potential intel.

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Agent Leader

You have been tasked in closing down the NETSEC crew forever - a dangerous task… that you have to do. You can’t resort to violence, but you have the government - and its resources - on your side..
This class is unique, meaning that only one operative can have this role on every operation.
This class is guaranteed to spawn in every operation.
Faction: AGENT
Node capture chance: Moderate
Win condition: Prevent NETSEC from hacking the target machine and arrest their original leader, or gain root privileges from their Operation Leader, or arrest every NETSEC operative.
CLASS TYPE: Special
AVAILABLE SKILLS:
All In
Becomes the field agent. (permanentely lose all AGENT LEADER skills - can be used only if the original field agent is out of play)

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Rollback
Secure back a pwned target machine, as best as you can, adding fake logs in the process.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Computer forensics background
You don't know everything: you know enough for the job. (Assigns a random skill between Unskilled Attack, Hack, Denial of Service)

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Midnight Meeting
Meet with a target player tonight to discuss important matters. (Occupies player, visits the target)

Night Skill
Cooldown in days: 2
Visits target: Yes
Occupies target: Yes
Maximum uses: unlimited
RNG based success: No
Strike Deal
Coerce a NETSEC member to flip to your side, in exchange for a pardon. (1 less available use for <= 12 players game, does not deplete on failure)

Night Skill
Cooldown in days: 2
Visits target: Yes
Occupies target: No
Maximum uses: 2
RNG based success: No
Intelligence Informer
Use an undercover contact to obtain information about the target (shows target's faction)

Night Skill
Cooldown in days: 2
Visits target: No
Occupies target: No
Maximum uses: 2
RNG based success: No
Cover Checks Out
Your cover will hold for the first three days, in the event of doxxing or death. (Appear as a netsec class to non-agents)

Passive Skill
Topology Knowledge
You have unrestricted access to the physical network, thus know everything about the network topology.

Passive Skill
Field Agent

You are tasked with the actual arrest of NETSEC operatives, working closely with the operation leader to bring people to justice.
This class is unique, meaning that only one operative can have this role on every operation.
This class is guaranteed to spawn in every operation.
Faction: AGENT
Win condition: Prevent NETSEC from hacking the target machine and arrest their original leader, or gain root privileges from their Operation Leader, or arrest every NETSEC operative.
CLASS TYPE: Field Operations
AVAILABLE SKILLS:
Alter Logs
Physically access and tamper the log files of a target machine with 1 to 3 fake entries. (Immune to Denial of Service)

Day Skill
Cooldown in days: 2
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Unskilled Attack
Use some script kiddie tools downloaded from the web. They won't work, but logs will show your connections to the target machine.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 5
RNG based success: No
ISP Isolation
Use a warrant to force the ISP to disconnect the target operative from the internet for today. (prevents network connections)

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 3
RNG based success: No
Sting
Setup a sting, one time, operation. The target and everyone who visits him/her tonight will be arrested.

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Arrest
Attempt arresting the target. Your cover won't be blown in case of failure, as you will direct the operation from an undercover van (except by nosy journalists).

Night Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Planned Raid
Pose as a NETSEC enforcer and escort the target to an AGENT controlled 'safehouse' - the target will be arrested by the local police 24 hours later, not exposing you.

Night Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: No
Maximum uses: 3
RNG based success: No
Topology Knowledge
You have unrestricted access to the physical network, thus know everything about the network topology.

Passive Skill
Converted NETSEC/Field-OP

You used to be part of the NETSEC group, until the law knocked on your door. You accepted a deal and now, to avoid prison, you must take down the very same organization you believed in firmly. You will aid the investigation with your field operation skills.
Faction: AGENT
Win condition: Prevent NETSEC from hacking the target machine and arrest their original leader, or gain root privileges from their Operation Leader, or arrest every NETSEC operative.
CLASS TYPE: Field Operations
AVAILABLE SKILLS:
Plant Fake Information
Print and throw in the trash fake login information. (Prevents success of Dumpster Diving success for tonight)

Day Skill
Cooldown in days: 2
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Follow
Follow the target and learn who he/she will visit tonight.

Night Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: No
Maximum uses: 2
RNG based success: No
Search for Keyloggers
Search for keyloggers at the target's building, and destroy them.

Night Skill
Cooldown in days: 2
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Wiretap
Wiretap the suspected hideout of the target, allowing you to read all the target's incoming and outgoing messages for the next 24 hours.

Night Skill
Cooldown in days: 3
Visits target: Yes
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Topology Knowledge
You have unrestricted access to the physical network, thus know everything about the network topology.

Passive Skill
Converted NETSEC/Investigative

You used to be part of the NETSEC group, until the law knocked on your door. You accepted a deal and now, to avoid prison, you must take down the very same organization you believed in firmly. You will aid the investigation with your network security investigative skills, from within the NETSEC itself.
Faction: AGENT
Win condition: Prevent NETSEC from hacking the target machine and arrest their original leader, or gain root privileges from their Operation Leader, or arrest every NETSEC operative.
Alter Logs
Physically access and tamper the log files of a target machine with 1 to 3 fake entries. (Immune to Denial of Service)

Day Skill
Cooldown in days: 2
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Impersonate
Impersonate your target by spoofing all your outbound emails tonight. (Send emails using your target as sender)

Day Skill
Cooldown in days: 2
Visits target: No
Occupies target: No
Maximum uses: 2
RNG based success: No
Setup
Have your target (A) visit someone else (B) tonight (you will visit the target, which will be occupied (A), however, (B) won't be).

Night Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: Yes
Maximum uses: 2
RNG based success: No
Topology Knowledge
You have unrestricted access to the physical network, thus know everything about the network topology.

Passive Skill
Converted NETSEC/offensive

You used to be part of the NETSEC group, until the law knocked on your door. You accepted a deal and now, to avoid prison, you must take down the very same organization you believed in firmly. You will aid the investigation with your network security offensive skills, from within the NETSEC itself.
Faction: AGENT
Win condition: Prevent NETSEC from hacking the target machine and arrest their original leader, or gain root privileges from their Operation Leader, or arrest every NETSEC operative.
Rollback
Secure back a pwned target machine, as best as you can, adding fake logs in the process.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Harden Node
Apply security patches and stop unnecessary services to make the hack harder.

Day Skill
Cooldown in days: 3
Visits target: No
Occupies target: No
Maximum uses: 2
RNG based success: No
Midnight Meeting
Meet with a target player tonight to discuss important matters. (Occupies player, visits the target)

Night Skill
Cooldown in days: 2
Visits target: Yes
Occupies target: Yes
Maximum uses: unlimited
RNG based success: No
Wipe
Wipe all content from this node: this includes all connections logs and potential intel.

Night Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 1
RNG based success: No
Topology Knowledge
You have unrestricted access to the physical network, thus know everything about the network topology.

Passive Skill
Runaway Snitch

You are panicking, not thinking straight, and rightly so - NETSEC is out to get you and no AGENT can help you out of this mess now. Stop the hack with any means necessary, run away, and start a new life in the shadows.
Faction: AGENT
Win condition: Prevent NETSEC from hacking the target machine and arrest their original leader, or gain root privileges from their Operation Leader, or arrest every NETSEC operative.
CLASS TYPE: Special
AVAILABLE SKILLS:
Unskilled Attack
Use some script kiddie tools downloaded from the web. They won't work, but logs will show your connections to the target machine.

Day Skill
Cooldown in days: 0
Visits target: No
Occupies target: No
Maximum uses: 5
RNG based success: No
Disorganized Murder
Try murdering your target. You know it will be messy. (Available from Night 4)

Night Skill
Cooldown in days: 0
Visits target: Yes
Occupies target: No
Maximum uses: unlimited
RNG based success: Yes
Snitch To Cops
You have enough proof to have regular cops make an arrest. Lets make it count...

Night Skill
Cooldown in days: 3
Visits target: No
Occupies target: No
Maximum uses: unlimited
RNG based success: No
Topology Knowledge
You have unrestricted access to the physical network, thus know everything about the network topology.

Passive Skill